Gets and sets the name of the font to use.
# Get the value of the property.propertyValue = sketchText_var.fontName# Set the value of the property.sketchText_var.fontName = propertyValue
#include <Fusion/Sketch/SketchText.h>// Get the value of the property.string propertyValue = sketchText_var->fontName();// Set the value of the property, where value_var is a string.bool returnValue = sketchText_var->fontName(value_var);