Gets and sets the text. This is a simple string and ignores any formatting defined within the text.
# Get the value of the property.propertyValue = sketchText_var.text# Set the value of the property.sketchText_var.text = propertyValue
#include <Fusion/Sketch/SketchText.h>// Get the value of the property.string propertyValue = sketchText_var->text();// Set the value of the property, where value_var is a string.bool returnValue = sketchText_var->text(value_var);