Gets and sets the name of this sketch as seen in the browser and timeline.
# Get the value of the property.propertyValue = sketch_var.name# Set the value of the property.sketch_var.name = propertyValue
#include <Fusion/Sketch/Sketch.h>// Get the value of the property.string propertyValue = sketch_var->name();// Set the value of the property, where value_var is a string.bool returnValue = sketch_var->name(value_var);