Gets and sets the radius of the sphere.
# Get the value of the property.propertyValue = sphere_var.radius# Set the value of the property.sphere_var.radius = propertyValue
#include <Core/Geometry/Sphere.h>// Get the value of the property.double propertyValue = sphere_var->radius();// Set the value of the property, where value_var is a double.bool returnValue = sphere_var->radius(value_var);