SplitBodyFeatureInput.splittingTool Property

Parent Object: SplitBodyFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/SplitBodyFeatureInput.h>

Description

Gets and sets the entity that defines the splitting tool. The splitting tool is a single entity that can be either a solid or open BRepBody, construction plane, profile, or a face.

Syntax

"splitBodyFeatureInput_var" is a variable referencing a SplitBodyFeatureInput object.

# Get the value of the property.
propertyValue = splitBodyFeatureInput_var.splittingTool

# Set the value of the property.
splitBodyFeatureInput_var.splittingTool = propertyValue
"splitBodyFeatureInput_var" is a variable referencing a SplitBodyFeatureInput object.
#include <Fusion/Features/SplitBodyFeatureInput.h>

// Get the value of the property.
Ptr<Base> propertyValue = splitBodyFeatureInput_var->splittingTool();

// Set the value of the property, where value_var is a Base.
bool returnValue = splitBodyFeatureInput_var->splittingTool(value_var);

Property Value

This is a read/write property whose value is a Base.

Version

Introduced in version June 2015