Gets and sets the input solid or open bodies that are split.
To use this property, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
"splitBodyFeature_var" is a variable referencing a SplitBodyFeature object.
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"splitBodyFeature_var" is a variable referencing a SplitBodyFeature object.
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