SplitFaceFeature.setAsSurfaceIntersectionSplitType Method

Parent Object: SplitFaceFeature
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/SplitFaceFeature.h>

Description

Set the split type to be a surface to surface intersection. If the split tool is a curve it will be extruded into a surface to use in the split. If it's a surface, the surface will be used and optionally extended to fully intersect the faces to be split.

To use this method, you need to position the timeline marker to immediately before this feature. This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)

Syntax

"splitFaceFeature_var" is a variable referencing a SplitFaceFeature object.
returnValue = splitFaceFeature_var.setAsSurfaceIntersectionSplitType(splittingTool, isSplittingToolExtended)
"splitFaceFeature_var" is a variable referencing a SplitFaceFeature object.

#include <Fusion/Features/SplitFaceFeature.h>

returnValue = splitFaceFeature_var->setAsSurfaceIntersectionSplitType(splittingTool, isSplittingToolExtended);

Return Value

Type Description
boolean Returns true is setting the split type was successful.

Parameters

Name Type Description
splittingTool Base Input entity(s) that defines the splitting tool. The splitting tool can be a single entity or an ObjectCollection containing solid and/or open bodies, construction planes, faces, or sketch curves that partially or fully intersect the faces that are being split.
isSplittingToolExtended Boolean Specifies if the splitting tool should be extended so that is fully intersects the faces to be split.

Version

Introduced in version May 2017