Gets and sets the surfaces to stitch together.
# Get the value of the property.propertyValue = stitchFeatureInput_var.stitchSurfaces# Set the value of the property.stitchFeatureInput_var.stitchSurfaces = propertyValue
#include <Fusion/Features/StitchFeatureInput.h>// Get the value of the property.Ptr<ObjectCollection> propertyValue = stitchFeatureInput_var->stitchSurfaces();// Set the value of the property, where value_var is an ObjectCollection.bool returnValue = stitchFeatureInput_var->stitchSurfaces(value_var);