import adsk.core, adsk.fusion, traceback def run(context): ui = None try: app = adsk.core.Application.get() ui = app.userInterface # Create a document doc = app.documents.add(adsk.core.DocumentTypes.FusionDesignDocumentType) design = app.activeProduct # Get the root component of the active design. rootComp = design.rootComponent # Create two sketch lines on the xz plane. sketches = rootComp.sketches sketch = sketches.add(rootComp.xZConstructionPlane) sketchLines = sketch.sketchCurves.sketchLines startPoint = adsk.core.Point3D.create(0, 0, 0) endPoint = adsk.core.Point3D.create(1, 0, 0) sketchLine = sketchLines.addByTwoPoints(startPoint, endPoint) endPoint2 = adsk.core.Point3D.create(0, 1, 0) sketchLine2 = sketchLines.addByTwoPoints(startPoint, endPoint2) # Create surface one with ExtrudeFeature. features = rootComp.features extrudeFeatures = features.extrudeFeatures openProfile = rootComp.createOpenProfile(sketchLine) extrudeFeatureInput = extrudeFeatures.createInput(openProfile, adsk.fusion.FeatureOperations.NewBodyFeatureOperation) extrudeFeatureInput.isSolid = False extrudeFeatureInput.setDistanceExtent(False, adsk.core.ValueInput.createByReal(1.0)) extrudeFeature = extrudeFeatures.add(extrudeFeatureInput) # Create surface two with ExtrudeFeature. openProfile2 = rootComp.createOpenProfile(sketchLine2) extrudeFeatureInput2 = extrudeFeatures.createInput(openProfile2, adsk.fusion.FeatureOperations.NewBodyFeatureOperation) extrudeFeatureInput2.isSolid = False extrudeFeatureInput2.setDistanceExtent(False, adsk.core.ValueInput.createByReal(1.0)) extrudeFeature2 = extrudeFeatures.add(extrudeFeatureInput2) # Get surface bodies and add them to object collection. surface = extrudeFeature.bodies.item(0) surface2 = extrudeFeature2.bodies.item(0) surfaces = adsk.core.ObjectCollection.create() surfaces.add(surface) surfaces.add(surface2) # Define tolerance with 1 cm. tolerance = adsk.core.ValueInput.createByReal(1.0) # Create a stitch input to be able to define the input needed for an stitch. stitches = features.stitchFeatures stitchInput = stitches.createInput(surfaces, tolerance, adsk.fusion.FeatureOperations.NewBodyFeatureOperation) # Create a stitch feature. stitch = stitches.add(stitchInput) except: if ui: ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
#include <Core/Application/Application.h> #include <Core/Application/Documents.h> #include <Core/Application/Document.h> #include <Core/Application/Product.h> #include <Core/Application/ObjectCollection.h> #include <Core/Application/ValueInput.h> #include <Core/Geometry/Point3D.h> #include <Fusion/Fusion/Design.h> #include <Fusion/Components/Component.h> #include <Fusion/Construction/ConstructionPlane.h> #include <Fusion/BRep/BRepBodies.h> #include <Fusion/BRep/BRepBody.h> #include <Fusion/Features/Features.h> #include <Fusion/Features/ExtrudeFeature.h> #include <Fusion/Features/ExtrudeFeatures.h> #include <Fusion/Features/ExtrudeFeatureInput.h> #include <Fusion/Features/StitchFeatures.h> #include <Fusion/Features/StitchFeatureInput.h> #include <Fusion/Features/StitchFeature.h> #include <Fusion/Sketch/Sketch.h> #include <Fusion/Sketch/Sketches.h> #include <Fusion/Sketch/SketchCurves.h> #include <Fusion/Sketch/SketchLines.h> #include <Fusion/Sketch/SketchLine.h> #include <Fusion/Sketch/Profile.h> #include <Fusion/Sketch/Profiles.h> using namespace adsk::core; using namespace adsk::fusion; Ptr<UserInterface> ui; extern "C" XI_EXPORT bool run(const char* context) { Ptr<Application> app = Application::get(); if (!app) return false; ui = app->userInterface(); if (!ui) return false; Ptr<Documents> documents = app->documents(); if (!documents) return false; Ptr<Document> doc = documents->add(DocumentTypes::FusionDesignDocumentType); if (!doc) return false; Ptr<Product> product = app->activeProduct(); if (!product) return false; Ptr<Design> design = product; if (!design) return false; // Get the root component of the active design. Ptr<Component> rootComp = design->rootComponent(); if (!rootComp) return false; // Create sketch circle on the xz plane. Ptr<Sketches> sketches = rootComp->sketches(); if (!sketches) return false; Ptr<Sketch> sketch = sketches->add(rootComp->xZConstructionPlane()); if (!sketch) return false; Ptr<SketchCurves> sketchCurves = sketch->sketchCurves(); if (!sketchCurves) return false; Ptr<SketchLines> sketchLines = sketchCurves->sketchLines(); if (!sketchLines) return false; Ptr<Point3D> startPoint = Point3D::create(0, 0, 0); Ptr<Point3D> endPoint = Point3D::create(1.0, 0, 0); Ptr<SketchLine> sketchLine = sketchLines->addByTwoPoints(startPoint, endPoint); Ptr<Point3D> endPoint2 = Point3D::create(0, 1.0, 0); Ptr<SketchLine> sketchLine2 = sketchLines->addByTwoPoints(startPoint, endPoint2); // Create a open profile. Ptr<Profile> openProfile = rootComp->createOpenProfile(sketchLine); Ptr<Profile> openProfile2 = rootComp->createOpenProfile(sketchLine2); // Create an extrusion input. Ptr<Features> features = rootComp->features(); if (!features) return false; Ptr<ExtrudeFeatures> extrudes = features->extrudeFeatures(); if (!extrudes) return false; Ptr<ExtrudeFeatureInput> extrudeInput = extrudes->createInput(openProfile, FeatureOperations::NewBodyFeatureOperation); if (!extrudeInput) return false; extrudeInput->isSolid(false); Ptr<ExtrudeFeatureInput> extrudeInput2 = extrudes->createInput(openProfile2, FeatureOperations::NewBodyFeatureOperation); if (!extrudeInput2) return false; extrudeInput2->isSolid(false); // Define the extent. Ptr<ValueInput> distance = ValueInput::createByReal(1.0); extrudeInput->setDistanceExtent(false, distance); extrudeInput2->setDistanceExtent(false, distance); // Create the extrusion. Ptr<ExtrudeFeature> extrude = extrudes->add(extrudeInput); if (!extrude) return false; Ptr<ExtrudeFeature> extrude2 = extrudes->add(extrudeInput2); if (!extrude2) return false; Ptr<BRepBodies> bodies = extrude->bodies(); if (!bodies) return false; Ptr<BRepBody> body = bodies->item(0); Ptr<BRepBodies> bodies2 = extrude2->bodies(); if (!bodies2) return false; Ptr<BRepBody> body2 = bodies2->item(0); Ptr<ObjectCollection> surfaces = ObjectCollection::create(); if (!surfaces) return false; surfaces->add(body); surfaces->add(body2); // Define tolerance with 1 cm. Ptr<ValueInput> tolerance = ValueInput::createByReal(1.0); // Create a stitch input to be able to define the input needed for an stitch. Ptr<StitchFeatures> stitches = features->stitchFeatures(); if (!stitches) return false; Ptr<StitchFeatureInput> stitchInput = stitches->createInput(surfaces, tolerance, FeatureOperations::NewBodyFeatureOperation); // Create a stitch feature. stitches->add(stitchInput); return true; } #ifdef XI_WIN #include <windows.h> BOOL APIENTRY DllMain(HMODULE hmodule, DWORD reason, LPVOID reserved) { switch (reason) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } #endif // XI_WIN