
This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
Method that plays the storyboard.
"storyboard_var" is a variable referencing a Storyboard object. |
"storyboard_var" is a variable referencing a Storyboard object. |
"storyboard_var" is a variable referencing a Storyboard object. |
| Type | Description |
| boolean | This returns true if the playback is successfully started. |
| Name | Type | Description |
| fromCurrentPosition | boolean | Optional argument specifies whether to play the storyboard from current playhead position. Set this to false to specify the begin. This defaults to true indicating that it plays from current playhead position. This is an optional argument whose default value is True. |
| begin | double | Specifies the begin time in seconds to start playback. This is ignored if the fromCurrentPosition is not set to false. This is an optional argument whose default value is 0.0. |
| end | double | Specifies the end time in seconds to stop playback. This defaults to 0 indicating the Storyboard.end will be used. If specified this should be larger than the Storyboard.playheadPosition if the fromCurrentPosition argument is set to true, or it should be larger than begin if the fromCurrentPosition argument is set to false. This is an optional argument whose default value is 0.0. |