Gets or sets if this input is currently enabled or disabled for user interaction.
# Get the value of the property.propertyValue = tabCommandInput_var.isEnabled# Set the value of the property.tabCommandInput_var.isEnabled = propertyValue
#include <Core/UserInterface/TabCommandInput.h>// Get the value of the property.boolean propertyValue = tabCommandInput_var->isEnabled();// Set the value of the property, where value_var is a boolean.bool returnValue = tabCommandInput_var->isEnabled(value_var);