Text Object Preview

Derived from: EcadObject Object
Defined in namespace "adsk::electron" and the header file is <Electron/Drawing/Text.h>

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Description

Text annotation on a PCB board, schematic sheet, symbol, or package.

Methods

Name Description
classType

Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

Properties

Name Description
align Horizontal and vertical alignment of this text.
angle Rotation angle in degrees, counter-clockwise from the positive X axis (0.0–359.9).
font Font style used to render this text (vector, proportional, or fixed).
id Identifier of the object.
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
layer Layer number (1-based index into the layer stack).
lineDistance Line spacing between lines of text, in internal units.
mirror True if this text is mirrored about the Y axis.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
ratio Character width to height ratio.
size Text height (character size), in internal units.
spin True if the spin flag is set, preventing automatic readability correction when mirrored.
value Text content.
x X coordinate of the text anchor point, in internal units.
y Y coordinate of the text anchor point, in internal units.

Accessed From

Texts.item

Version

Introduced in version May 2026