TextureMapControl3D.reset Method

Parent Object: TextureMapControl3D
Defined in namespace "adsk::core" and the header file is <Core/Materials/TextureMapControl3D.h>

Description

Resets the texture map back to its original default settings.

Syntax

"textureMapControl3D_var" is a variable referencing a TextureMapControl3D object.
returnValue = textureMapControl3D_var.reset()
"textureMapControl3D_var" is a variable referencing a TextureMapControl3D object.

#include <Core/Materials/TextureMapControl3D.h>

returnValue = textureMapControl3D_var->reset();

Return Value

Type Description
boolean Returns true if the reset was successful.

Version

Introduced in version March 2022