Timeline.play Method

Parent Object: Timeline
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/Timeline.h>

Description

Plays the timeline beginning at the current position of the marker.

Syntax

"timeline_var" is a variable referencing a Timeline object.
returnValue = timeline_var.play()
"timeline_var" is a variable referencing a Timeline object.

#include <Fusion/Fusion/Timeline.h>

returnValue = timeline_var->play();

Return Value

Type Description
boolean Returns true if playing the timeline was successful

Version

Introduced in version August 2014