Name | Description |
addCommand | Adds a button to the controls in the toolbar, panel, or drop-down. The ID of the created command control is inherited from the associated command definition. |
addDropDown | Adds a drop-down to the controls in the toolbar, panel, or drop-down. When the drop-down is initially created it will be empty. you can get the associated ToolbarControls object from the DropDownControl to add additional controls to the drop-down. |
addSeparator | Adds a separator to the controls in the toolbar, panel, or drop-down. |
addSplitButton | Adds a split button to the controls in a toolbar. A split button has two active areas that the user can click; the main button portion and the drop-down arrow. Clicking the main button, executes the displayed command. Clicking the drop-down displays the drop-down with additional commands. The split button itself does not fire any events, but the buttons within it will fire events to their associated command definitions. |
classType | Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
item | Returns the ToolbarControl at the specified index. When iterating by index, the controls are returned in the same order as they are shown in the user interface. |
itemById | Returns the ToolbarControl at the specified ID. |
Name | Description |
count | Gets the number of controls in the collection. |
isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
Name | Description |
Palette Sample | Demonstrates how to create a palette, how to dock and snap palettes and how Fusion communicates with the palette HTML. The sample is an add-in. To use it, create a new Python add-in and replace the code with the code below. You also need to create an html file using the name and code below. The html file needs to be in the same folder as the py file. When you load the add-in, you'll see two new commands under the ADD-INS panel of the TOOLS tab. The "Show Custom Palette" command will cause the custom palette to be displayed. It will remain displayed until you click its Close button. Clicking the "Click to send info to Fusion" button on the palette, will send information to your add-in, which uses the API to display that information in a message box. Running the "Send Info to HTML" command to send data to the javascript running in the palette, which uses it to update the content of a paragraph. palette.html
<!DOCTYPE html>
<html>
<head>
</head>
<body>
<p>Click the button below to send data to Fusion.</p>
<button type='button' onclick='sendInfoToFusion()'>Click to send info to Fusion</button>
<p id='p1'>Run the "Send Info to HTML" command in the ADD-INS panel to update this text.</p>
<br /><br />
</body>
<script>
function sendInfoToFusion(){
var today = new Date();
var dd = String(today.getDate()).padStart(2, '0');
var mm = String(today.getMonth() + 1).padStart(2, '0');
var yyyy = today.getFullYear();
var hours = String(today.getHours()).padStart(2, '0');
var minutes = String(today.getMinutes()).padStart(2, '0');
var seconds = String(today.getSeconds()).padStart(2, '0');
var date = dd + '/' + mm + '/' + yyyy;
var time = hours + ':' + minutes + ':' + seconds;
var args = {
arg1 : "Sample argument 1",
arg2 : "Sample argument 2"
};
adsk.fusionSendData('send', JSON.stringify(args));
}
window.fusionJavaScriptHandler = {handle: function(action, data){
try {
if (action == 'send') {
// Update a paragraph with the data passed in.
document.getElementById('p1').innerHTML = data;
}
else if (action == 'debugger') {
debugger;
}
else {
return 'Unexpected command type: ' + action;
}
} catch (e) {
console.log(e);
console.log('exception caught with command: ' + action + ', data: ' + data);
}
return 'OK';
}};
</script>
</html>
|
Write user interface to a file API Sample | Writes out the full structure of the Fusion user interface. This information is useful when editing the user-interface, as discussed in the usre manual topic User-Interface Customization with Fusion's API |