| elementId |
Identifier for this element. Unique within an element type. |
| isToolChangerAutomatic |
If your machine has an automatic tool changer, set this to true. For machines with manual tool change capabilities, set this to false. |
| isToolPreloadSupported |
If your machine has a staging function for the tool changer, set this to true. For machines without staging tool change capabilities, set this to false. |
| isValid |
Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| maxToolCount |
Property that represents the maximum number of tools available in the tool magazine, or the maximum number of tools that can be programmed in the control. |
| objectType |
This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.
It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
| typeId |
Identifier for this type of machine element. |