TriadCommandInput.isHorizontalFlipVisible Property

Parent Object: TriadCommandInput
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/TriadCommandInput.h>

Description

Gets and sets if the control that lets the user flip horizontally (around the Y-Z plane of the triad) is visible in both the graphical manipulator and the dialog.

Syntax

"triadCommandInput_var" is a variable referencing a TriadCommandInput object.

# Get the value of the property.
propertyValue = triadCommandInput_var.isHorizontalFlipVisible

# Set the value of the property.
triadCommandInput_var.isHorizontalFlipVisible = propertyValue
"triadCommandInput_var" is a variable referencing a TriadCommandInput object.
#include <Core/UserInterface/TriadCommandInput.h>

// Get the value of the property.
boolean propertyValue = triadCommandInput_var->isHorizontalFlipVisible();

// Set the value of the property, where value_var is a boolean.
bool returnValue = triadCommandInput_var->isHorizontalFlipVisible(value_var);

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version May 2022