TriadCommandInput.setFullVisibility Method

Parent Object: TriadCommandInput
Defined in namespace "adsk::core" and the header file is <Core/UserInterface/TriadCommandInput.h>

Description

A convenience method to turn on and off the visibility of commonly used controls in a triad. These include the X, Y, and Z axis translations, the X, Y, and Z axis rotations, scaling in the X, Y, and Z directions, scaling on the X-Y, Y-Z and Z-X planes, translation on the X-Y, Y-Z, and Z-X planes, and the origin move.

Syntax

"triadCommandInput_var" is a variable referencing a TriadCommandInput object.
returnValue = triadCommandInput_var.setFullVisibility(isVisible)
"triadCommandInput_var" is a variable referencing a TriadCommandInput object.

#include <Core/UserInterface/TriadCommandInput.h>

returnValue = triadCommandInput_var->setFullVisibility(isVisible);

Return Value

Type Description
boolean Returns true if it was successful.

Parameters

Name Type Description
isVisible boolean Defines if the visibility of the controls should be turned on or off. True indicates they will be visible.

Version

Introduced in version May 2022