import adsk.core, adsk.fusion, traceback def run(context): ui = None try: app = adsk.core.Application.get() ui = app.userInterface # Create a document. doc = app.documents.add(adsk.core.DocumentTypes.FusionDesignDocumentType) product = app.activeProduct design = adsk.fusion.Design.cast(product) # Get the root component of the active design. rootComp = design.rootComponent # Create sketch sketches = rootComp.sketches sketch = sketches.add(rootComp.xYConstructionPlane) sketchCircles = sketch.sketchCurves.sketchCircles centerPoint = adsk.core.Point3D.create(0, 0, 0) circle = sketchCircles.addByCenterRadius(centerPoint, 3.0) # Get the profile defined by the circle. prof = sketch.profiles.item(0) # Create a vertical sketch and add two lines on it sketchVertical = sketches.add(rootComp.xZConstructionPlane) sketchLines = sketchVertical.sketchCurves.sketchLines startPtOne = adsk.core.Point3D.create(0, 0, 0) endPtOne = adsk.core.Point3D.create(0, 10, 0) startPtTwo = adsk.core.Point3D.create(3, 0, 0) endPtTwo = adsk.core.Point3D.create(6, 10, 0) line1 = sketchLines.addByTwoPoints(startPtOne, endPtOne) line2 = sketchLines.addByTwoPoints(startPtTwo, endPtTwo) # Create a path path = rootComp.features.createPath(line1) # Create guid rail path guidRailPath = rootComp.features.createPath(line2) # Create a sweep input sweeps = rootComp.features.sweepFeatures sweepInput = sweeps.createInput(prof, path, adsk.fusion.FeatureOperations.NewBodyFeatureOperation) sweepInput.guideRail = guidRailPath sweepInput.isDirectionFlipped = False sweepInput.profileScaling = adsk.fusion.SweepProfileScalingOptions.SweepProfileScaleOption # Create the sweep. sweeps.add(sweepInput) except: if ui: ui.messageBox('Failed:\n{}'.format(traceback.format_exc()))
#include <Core/Application/Application.h> #include <Core/Application/Documents.h> #include <Core/Application/Document.h> #include <Core/Application/Product.h> #include <Core/Application/ValueInput.h> #include <Core/Geometry/Point3D.h> #include <Core/Geometry/Line3D.h> #include <Core/UserInterface/UserInterface.h> #include <Fusion/BRep/BRepFace.h> #include <Fusion/BRep/BRepFaces.h> #include <Fusion/Components/Component.h> #include <Fusion/Construction/ConstructionPlane.h> #include <Fusion/Features/Features.h> #include <Fusion/Features/ExtrudeFeature.h> #include <Fusion/Features/ExtrudeFeatures.h> #include <Fusion/Features/ExtrudeFeatureInput.h> #include <Fusion/Features/Path.h> #include <Fusion/Features/SweepFeature.h> #include <Fusion/Features/SweepFeatures.h> #include <Fusion/Features/SweepFeatureInput.h> #include <Fusion/Fusion/Design.h> #include <Fusion/Sketch/Profile.h> #include <Fusion/Sketch/Profiles.h> #include <Fusion/Sketch/Sketch.h> #include <Fusion/Sketch/Sketches.h> #include <Fusion/Sketch/SketchCircle.h> #include <Fusion/Sketch/SketchCircles.h> #include <Fusion/Sketch/SketchCurves.h> #include <Fusion/Sketch/SketchLine.h> #include <Fusion/Sketch/SketchLines.h> #include <Fusion/Sketch/SketchPoint.h> using namespace adsk::core; using namespace adsk::fusion; Ptr<UserInterface> ui; extern "C" XI_EXPORT bool run(const char* context) { Ptr<Application> app = Application::get(); if (!app) return false; ui = app->userInterface(); if (!ui) return false; Ptr<Documents> documents = app->documents(); if (!documents) return false; Ptr<Document> doc = documents->add(DocumentTypes::FusionDesignDocumentType); if (!doc) return false; Ptr<Product> product = app->activeProduct(); if (!product) return false; Ptr<Design> design = product; if (!design) return false; // Get the root component of the active design Ptr<Component> rootComp = design->rootComponent(); if (!rootComp) return false; // Create sketch Ptr<Sketches> sketches = rootComp->sketches(); if (!sketches) return false; Ptr<ConstructionPlane> xy = rootComp->xYConstructionPlane(); if (!xy) return false; Ptr<Sketch> sketch = sketches->add(xy); if (!sketch) return false; Ptr<SketchCurves> sketchCurves = sketch->sketchCurves(); if (!sketchCurves) return false; Ptr<SketchCircles> sketchCircles = sketchCurves->sketchCircles(); if (!sketchCircles) return false; Ptr<Point3D> centerPoint = Point3D::create(0, 0, 0); if (!centerPoint) return false; Ptr<SketchCircle> circle = sketchCircles->addByCenterRadius(centerPoint, 3.0); if (!circle) return false; // Get the profile defined by the circle. Ptr<Profiles> profs = sketch->profiles(); if (!profs) return false; Ptr<Profile> prof = profs->item(0); if (!prof) return false; // Create a vertical sketch and add two lines on it Ptr<ConstructionPlane> xz = rootComp->xZConstructionPlane(); if (!xz) return false; Ptr<Sketch> sketchVertical = sketches->add(xz); if (!sketchVertical) return false; Ptr<SketchCurves> sketchCurvesVertical = sketchVertical->sketchCurves(); if (!sketchCurvesVertical) return false; Ptr<SketchLines> sketchLines = sketchCurvesVertical->sketchLines(); if (!sketchLines) return false; Ptr<Point3D> startPtOne = Point3D::create(0, 0, 0); if (!startPtOne) return false; Ptr<Point3D> endPtOne = Point3D::create(0, 10, 0); if (!endPtOne) return false; Ptr<Point3D> startPtTwo = Point3D::create(3, 0, 0); if (!startPtTwo) return false; Ptr<Point3D> endPtTwo = Point3D::create(6, 10, 0); if (!endPtTwo) return false; Ptr<SketchLine> line1 = sketchLines->addByTwoPoints(startPtOne, endPtOne); if (!line1) return false; Ptr<SketchLine> line2 = sketchLines->addByTwoPoints(startPtTwo, endPtTwo); if (!line2) return false; // Create a path Ptr<Features> feats = rootComp->features(); if (!feats) return false; Ptr<Path> path = feats->createPath(line1); if (!path) return false; // Create guid rail path Ptr<Path> guidRailPath = feats->createPath(line2); if (!guidRailPath) return false; // Create a sweep input Ptr<SweepFeatures> sweeps = feats->sweepFeatures(); if (!sweeps) return false; Ptr<SweepFeatureInput> sweepInput = sweeps->createInput(prof, path, FeatureOperations::NewBodyFeatureOperation); if (!sweepInput) return false; sweepInput->guideRail(guidRailPath); sweepInput->isDirectionFlipped(false); sweepInput->profileScaling(SweepProfileScalingOptions::SweepProfileScaleOption); // Create the sweep. Ptr<SweepFeature> sweep = sweeps->add(sweepInput); if (!sweep) return false; return true; } #ifdef XI_WIN #include <windows.h> BOOL APIENTRY DllMain(HMODULE hmodule, DWORD reason, LPVOID reserved) { switch (reason) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } #endif // XI_WIN