UnitAndValuePreferences.useScientficNotationAbove Property

Parent Object: UnitAndValuePreferences
Defined in namespace "adsk::core" and the header file is <Core/Application/UnitAndValuePreferences.h>

Description

Gets and sets the number of whole digits that will be displayed before switching to scientific notation.

Syntax

"unitAndValuePreferences_var" is a variable referencing a UnitAndValuePreferences object.

# Get the value of the property.
propertyValue = unitAndValuePreferences_var.useScientficNotationAbove

# Set the value of the property.
unitAndValuePreferences_var.useScientficNotationAbove = propertyValue
"unitAndValuePreferences_var" is a variable referencing a UnitAndValuePreferences object.
#include <Core/Application/UnitAndValuePreferences.h>

// Get the value of the property.
integer propertyValue = unitAndValuePreferences_var->useScientficNotationAbove();

// Set the value of the property, where value_var is an integer.
bool returnValue = unitAndValuePreferences_var->useScientficNotationAbove(value_var);

Property Value

This is a read/write property whose value is an integer.

Version

Introduced in version August 2014