Gets and sets whether this parameter is included in the Favorites list in the parameters dialog
# Get the value of the property.propertyValue = userParameter_var.isFavorite# Set the value of the property.userParameter_var.isFavorite = propertyValue
#include <Fusion/Fusion/UserParameter.h>// Get the value of the property.boolean propertyValue = userParameter_var->isFavorite();// Set the value of the property, where value_var is a boolean.bool returnValue = userParameter_var->isFavorite(value_var);