AdditiveFEAOperationInput.displayName Property

Parent Object: AdditiveFEAOperationInput

Derived from: OperationInput.displayName


Defined in namespace "adsk::cam" and the header file is <Cam/AdditiveFEA/AdditiveFEAOperationInput.h>

Description

Optionally specify the display name that appears in the browser-tree to override the default.

Syntax

"additiveFEAOperationInput_var" is a variable referencing an AdditiveFEAOperationInput object.
# Get the value of the property.
propertyValue = additiveFEAOperationInput_var.displayName

# Set the value of the property.
additiveFEAOperationInput_var.displayName = propertyValue
"additiveFEAOperationInput_var" Is a variable referencing an AdditiveFEAOperationInput Object.
#include <Cam/AdditiveFEA/AdditiveFEAOperationInput.h>

// Get the value of the property.
string propertyValue = additiveFEAOperationInput_var->displayName();

// Set the value of the property, where value_var is a string.
bool returnValue = additiveFEAOperationInput_var->displayName(value_var);
"additiveFEAOperationInput_var" Is a variable referencing an AdditiveFEAOperationInput Object.
// Get the value of the property.
propertyValue = additiveFEAOperationInput_var.displayName;

// Set the value of the property.
additiveFEAOperationInput_var.displayName = propertyValue;

Property Value

This is a read/write property whose value is a string.

Version

Introduced in version April 2026