Gets/ and sets the Stock material associated with the setup.
# Get the value of the property.propertyValue = setup_var.stockMaterial# Set the value of the property.setup_var.stockMaterial = propertyValue
#include <Cam/CAM/Setup.h>// Get the value of the property.Ptr<StockMaterial> propertyValue = setup_var->stockMaterial();// Set the value of the property, where value_var is a StockMaterial.bool returnValue = setup_var->stockMaterial(value_var);
// Get the value of the property.propertyValue = setup_var.stockMaterial;// Set the value of the property.setup_var.stockMaterial = propertyValue;