The Color class wraps all of the information that defines a simple color.
| Name | Description |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| create |
Creates a new color. |
| getColor |
Gets all of the information defining this color. |
| setColor |
Sets all of the color information. |
| Name | Description |
| blue | Gets and sets the blue component of the color. The value can be 0 to 255. |
| green | Gets and sets the green component of the color. The value can be 0 to 255. |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| objectType | Returns a string indicating the type of the object. |
| opacity | Gets and sets the opacity of the color. The value can be 0 to 255. A value of 0 is transparent and 255 is opaque. |
| red | Gets and sets the red component of the color. The value can be 0 to 255. |