TableCommandInput.isEnabled Property

Parent Object: TableCommandInput

Derived from: CommandInput.isEnabled


Defined in namespace "adsk::core" and the header file is <Core/UserInterface/TableCommandInput.h>

Description

Gets or sets if this input is currently enabled or disabled for user interaction.

Syntax

"tableCommandInput_var" is a variable referencing a TableCommandInput object.
# Get the value of the property.
propertyValue = tableCommandInput_var.isEnabled

# Set the value of the property.
tableCommandInput_var.isEnabled = propertyValue
"tableCommandInput_var" Is a variable referencing a TableCommandInput Object.
#include <Core/UserInterface/TableCommandInput.h>

// Get the value of the property.
boolean propertyValue = tableCommandInput_var->isEnabled();

// Set the value of the property, where value_var is a boolean.
bool returnValue = tableCommandInput_var->isEnabled(value_var);
"tableCommandInput_var" Is a variable referencing a TableCommandInput Object.
// Get the value of the property.
propertyValue = tableCommandInput_var.isEnabled;

// Set the value of the property.
tableCommandInput_var.isEnabled = propertyValue;

Property Value

This is a read/write property whose value is a boolean.

Version

Introduced in version September 2016