CreateDrawingInput.configuration Property

Parent Object: CreateDrawingInput

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.


Defined in namespace "adsk::drawing" and the header file is <Drawing/Drawing/CreateDrawingInput.h>

Description

Gets and sets the name of the design configuration to create the drawing from. This applies to both automatic and manual creation. This property is optional: when empty (the default), the design's active configuration is used; if the active configuration cannot be determined, createDrawing fails. For a non-configured design (one with no configurations), this property must be left empty; otherwise createDrawing fails. For a configured design, a non-empty value must match one of the design's configuration names, otherwise createDrawing fails.

Syntax

"createDrawingInput_var" is a variable referencing a CreateDrawingInput object.
# Get the value of the property.
propertyValue = createDrawingInput_var.configuration

# Set the value of the property.
createDrawingInput_var.configuration = propertyValue
"createDrawingInput_var" Is a variable referencing a CreateDrawingInput Object.
#include <Drawing/Drawing/CreateDrawingInput.h>

// Get the value of the property.
string propertyValue = createDrawingInput_var->configuration();

// Set the value of the property, where value_var is a string.
bool returnValue = createDrawingInput_var->configuration(value_var);
"createDrawingInput_var" Is a variable referencing a CreateDrawingInput Object.
// Get the value of the property.
propertyValue = createDrawingInput_var.configuration;

// Set the value of the property.
createDrawingInput_var.configuration = propertyValue;

Property Value

This is a read/write property whose value is a string.

Version

Introduced in version September 2026