
This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
Provides access to drawing symbols on a sheet and supports creating new symbols. Obtained via Sheet.drawingSymbols. Additional symbol factory methods are added append-only as each symbol type is implemented.
| Name | Description |
| addDatumIdentifier |
|
| addEdgeSymbol |
Creates an edge symbol on this sheet. |
| addFeatureControlFrame |
Creates a feature control frame symbol on this sheet. |
| addTaperSlopeSymbol |
Creates a taper or slope symbol on this sheet. |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| createDatumIdentifierInput |
|
| createEdgeSymbolInput |
Creates an EdgeSymbolInput used to define a new edge symbol, then pass it to addEdgeSymbol. Available only when the drawing uses ISO standard format. |
| createFeatureControlFrameInput |
Creates a FeatureControlFrameInput used to define a new feature control frame, then pass it to addFeatureControlFrame. |
| createTaperSlopeSymbolInput |
Creates a TaperSlopeSymbolInput used to define a new taper or slope symbol, then pass it to addTaperSlopeSymbol. |
| item |
Returns the specified drawing symbol using an index into the collection. |
| Name | Description |
| count | Returns the number of drawing symbols on the sheet. |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |