SymbolPaletteList Object Preview

Derived from: Base Object
Defined in namespace "adsk::drawing" and the header file is <Drawing/Symbols/SymbolPaletteList.h>

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Description

Builds mixed symbol and plain-text content for drawing-symbol fields such as datum notes, thread notes, and feature control frame tolerance and datum references. Obtain this object from an input property, call append or appendText to add symbols or plain text, optionally call clear, then assign the same object back to the input property to apply the content.

Methods

Name Description
append

Appends a palette symbol to the content string.

appendText

Appends a plain-text string to the content string.

classType

Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

clear

Clears all appended symbol and text content.

Properties

Name Description
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():

Accessed From

DatumIdentifierInput.datumNotes, DatumIdentifierInput.threadNotes, FeatureControlFrameInput.bottomNote, FeatureControlFrameInput.topNote, FeatureControlFrameSectionInput.primaryDatum, FeatureControlFrameSectionInput.primaryTolerance, FeatureControlFrameSectionInput.secondaryDatum, FeatureControlFrameSectionInput.secondaryTolerance, FeatureControlFrameSectionInput.tertiaryDatum

Version

Introduced in version October 2026