TitleBlockInput.originTitleBlock Property

Parent Object: TitleBlockInput

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.


Defined in namespace "adsk::drawing" and the header file is <Drawing/Drawing/TitleBlockInput.h>

Description

Gets and sets the title block to copy from. Required when source is ExistingTitleBlockSourceType; TitleBlocks.add fails when it is empty. When source is ReferenceTitleBlockSourceType, this is the name of a title block in the template drawing (.f2t). When source is DrawingFileTitleBlockSourceType, this is the name of a title block in the source drawing (.f2d). When empty for ReferenceTitleBlockSourceType or DrawingFileTitleBlockSourceType, all non-default title blocks from the source file are imported. Standard defaults (ANSI_TITLEBLOCK and ISO_TITLEBLOCK) are skipped because every drawing already includes them. Title blocks whose names already exist in the drawing are not imported. If any such name is found in the source file, no title blocks are imported and TitleBlocks.add throws. Import is allowed only when the source file drawing standard matches the target drawing standard (ISO or ASME/ANSI); title block names are not used to infer standard. When originTitleBlock is set, the import fails if the source file standard does not match the target drawing standard.

Syntax

"titleBlockInput_var" is a variable referencing a TitleBlockInput object.
# Get the value of the property.
propertyValue = titleBlockInput_var.originTitleBlock

# Set the value of the property.
titleBlockInput_var.originTitleBlock = propertyValue
"titleBlockInput_var" Is a variable referencing a TitleBlockInput Object.
#include <Drawing/Drawing/TitleBlockInput.h>

// Get the value of the property.
string propertyValue = titleBlockInput_var->originTitleBlock();

// Set the value of the property, where value_var is a string.
bool returnValue = titleBlockInput_var->originTitleBlock(value_var);
"titleBlockInput_var" Is a variable referencing a TitleBlockInput Object.
// Get the value of the property.
propertyValue = titleBlockInput_var.originTitleBlock;

// Set the value of the property.
titleBlockInput_var.originTitleBlock = propertyValue;

Property Value

This is a read/write property whose value is a string.

Version

Introduced in version October 2026