
This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
Common units section in document settings for either primary or alternate.
| Name | Description |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| Name | Description |
| displayLeadingZeros | Gets and sets whether leading zeros are displayed (Zeros/Units — Leading Zeros). |
| displayTrailingZeros | Gets and sets whether trailing zeros are displayed (Zeros/Units — Trailing Zeros). |
| displayUnitAbbreviation | Gets and sets whether the unit abbreviation is displayed (Zeros/Units — Unit Abbreviation). |
| format | Gets and sets the linear unit format. Applies when is in or ft; |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| linearPrecision | Gets and sets the linear dimension precision display value. |
| linearTolerancePrecision | Gets and sets the linear dimension tolerance precision display value. |
| objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
| units | Gets and sets the dimension unit. |