AccessibilityAnalysis.directionEntity Property

Parent Object: AccessibilityAnalysis
Defined in namespace "adsk::fusion" and the header file is <Fusion/Fusion/AccessibilityAnalysis.h>

Description

A property that gets and sets the entity that defines the accessibility direction used by the analysis. Valid entities are a linear BRepEdge, a planar, cylindrical, or conical BRepFace, a ConstructionAxis, or a ConstructionPlane.

The analysis stores a persistent reference to this entity. When getting this property, the reference is resolved to the corresponding live object in the current design state. The entity is only available if the timeline marker is at or after the feature that created it.

Syntax

"accessibilityAnalysis_var" is a variable referencing an AccessibilityAnalysis object.
# Get the value of the property.
propertyValue = accessibilityAnalysis_var.directionEntity

# Set the value of the property.
accessibilityAnalysis_var.directionEntity = propertyValue
"accessibilityAnalysis_var" Is a variable referencing an AccessibilityAnalysis Object.
#include <Fusion/Fusion/AccessibilityAnalysis.h>

// Get the value of the property.
Base propertyValue = accessibilityAnalysis_var->directionEntity();

// Set the value of the property, where value_var is a Base.
bool returnValue = accessibilityAnalysis_var->directionEntity(value_var);
"accessibilityAnalysis_var" Is a variable referencing an AccessibilityAnalysis Object.
// Get the value of the property.
propertyValue = accessibilityAnalysis_var.directionEntity;

// Set the value of the property.
accessibilityAnalysis_var.directionEntity = propertyValue;

Property Value

This is a read/write property whose value is a Base.

Version

Introduced in version October 2026