AnimationManager.activateAnimationWorkspace Method

Parent Object: AnimationManager
Defined in namespace "adsk::fusion" and the header file is <Fusion/Animation/AnimationManager.h>

Description

Activates the Animation workspace for this design. If the workspace is already active, nothing happens and it remains active.

Syntax

"animationManager_var" is a variable referencing an AnimationManager object.

returnValue = animationManager_var.activateAnimationWorkspace()
"animationManager_var" is a variable referencing an AnimationManager object.

#include <Fusion/Animation/AnimationManager.h>

returnValue = animationManager_var->activateAnimationWorkspace();
"animationManager_var" is a variable referencing an AnimationManager object.

returnValue = animationManager_var.activateAnimationWorkspace();

Return Value

Type Description
boolean Returns true if the activation was successful or if the Animation workspace was already active.

Version

Introduced in version May 2026