AnimationManager.recordingMode Property

Parent Object: AnimationManager
Defined in namespace "adsk::fusion" and the header file is <Fusion/Animation/AnimationManager.h>

Description

Gets and sets the recording mode setting.

Syntax

"animationManager_var" is a variable referencing an AnimationManager object.
# Get the value of the property.
propertyValue = animationManager_var.recordingMode

# Set the value of the property.
animationManager_var.recordingMode = propertyValue
"animationManager_var" Is a variable referencing an AnimationManager Object.
#include <Fusion/Animation/AnimationManager.h>

// Get the value of the property.
RecordingModeTypes propertyValue = animationManager_var->recordingMode();

// Set the value of the property, where value_var is a RecordingModeTypes.
bool returnValue = animationManager_var->recordingMode(value_var);
"animationManager_var" Is a variable referencing an AnimationManager Object.
// Get the value of the property.
propertyValue = animationManager_var.recordingMode;

// Set the value of the property.
animationManager_var.recordingMode = propertyValue;

Property Value

This is a read/write property whose value is a RecordingModeTypes.

Version

Introduced in version May 2026