BallJointMotion.pitchLimits Property

Parent Object: BallJointMotion
Defined in namespace "adsk::fusion" and the header file is <Fusion/Components/BallJointMotion.h>

Description

Returns a JointLimits object that defines the limits of rotation for the pitch. Use the functionality of the returned JointLimits object to get, set, and modify the joint limits.

Syntax

"ballJointMotion_var" is a variable referencing a BallJointMotion object.
# Get the value of the property.
propertyValue = ballJointMotion_var.pitchLimits
"ballJointMotion_var" Is a variable referencing a BallJointMotion Object.
#include <Fusion/Components/BallJointMotion.h>

// Get the value of the property.
Ptr<JointLimits> propertyValue = ballJointMotion_var->pitchLimits();
"ballJointMotion_var" Is a variable referencing a BallJointMotion Object.
// Get the value of the property.
propertyValue = ballJointMotion_var.pitchLimits;

Property Value

This is a read only property whose value is a JointLimits.

Samples

Name Description
BallJointMotion API Sample

Demonstrates creating a joint with ball joint motion.

Before running: No open document is required; the script creates a new design (or additional documents) as it runs.

Version

Introduced in version July 2015