BossFeatureSideInput.holeDepth Property

Parent Object: BossFeatureSideInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Plastic/BossFeatureSideInput.h>

Description

Gets or sets hole depth with respect to hole extent type. If hole extent type is set to BossHoleThrough parameter is ignored. If hole extent type is BossBlindFull the parameter is a distance from farthest face. If hole extent type is set to BossBlindDepth the parameter is a distance from start face of the hole.

Syntax

"bossFeatureSideInput_var" is a variable referencing a BossFeatureSideInput object.
# Get the value of the property.
propertyValue = bossFeatureSideInput_var.holeDepth

# Set the value of the property.
bossFeatureSideInput_var.holeDepth = propertyValue
"bossFeatureSideInput_var" Is a variable referencing a BossFeatureSideInput Object.
#include <Fusion/Plastic/BossFeatureSideInput.h>

// Get the value of the property.
ValueInput propertyValue = bossFeatureSideInput_var->holeDepth();

// Set the value of the property, where value_var is a ValueInput.
bool returnValue = bossFeatureSideInput_var->holeDepth(value_var);
"bossFeatureSideInput_var" Is a variable referencing a BossFeatureSideInput Object.
// Get the value of the property.
propertyValue = bossFeatureSideInput_var.holeDepth;

// Set the value of the property.
bossFeatureSideInput_var.holeDepth = propertyValue;

Property Value

This is a read/write property whose value is a ValueInput.

Samples

Name Description
Boss Feature Sample

Demonstrates creating a new boss feature.

Before running: Run from Scripts and Add-Ins. This sample may open dialogs or require interactive choices; keep Fusion in the foreground.

Version

Introduced in version October 2022