ConstructionAxisTwoPointDefinition Object

Derived from: ConstructionAxisDefinition Object
Defined in namespace "adsk::fusion" and the header file is <Fusion/Construction/ConstructionAxisTwoPointDefinition.h>

Description

The definition for a parametric construction axis created using the SetbyTwoPoints method

Methods

Name Description
classType

Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType().

redefine

Redefines the input geometry of the construction axis.

redefineByTwoSnapPoints

Redefines the input geometry of the construction axis using two snap points.

A snap point captures the same information that the user supplies in the UI when they hover over an entity and pick a snap location: the host entity, an optional reference entity, the picked 3D point in world space, and a ConstructionSnapPointTypes value that classifies the selection. This redefine method exposes snap-point selections (such as edge midpoints, arc centers, face centers and tangent points on curved faces) that previously were only available through the UI.

Use this when editing an existing parametric construction axis that was originally created with ConstructionAxisInput.setByTwoSnapPoints, or when converting a non-snap two-point axis into a snap-point one. The redefine(core.Base, core.Base) overload remains the appropriate API when you only need to swap the underlying entities without snap classification.

This will fail if the two snap points are coincident.

Properties

Name Description
isValid Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference.
objectType This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object.

It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType():
parentConstructionAxis Returns the ConstructionAxis object
pointEntityOne Gets the first point.
pointEntityTwo Gets the second point.

Version

Introduced in version August 2014