FilletEdgeSets.count Property

Parent Object: FilletEdgeSets
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/FilletEdgeSets.h>

Description

The number of fillet edge sets in the collection.

Syntax

"filletEdgeSets_var" is a variable referencing a FilletEdgeSets object.
# Get the value of the property.
propertyValue = filletEdgeSets_var.count
"filletEdgeSets_var" Is a variable referencing a FilletEdgeSets Object.
#include <Fusion/Features/FilletEdgeSets.h>

// Get the value of the property.
uinteger propertyValue = filletEdgeSets_var->count();
"filletEdgeSets_var" Is a variable referencing a FilletEdgeSets Object.
// Get the value of the property.
propertyValue = filletEdgeSets_var.count;

Property Value

This is a read only property whose value is a uinteger.

Samples

Name Description
Fillet Feature Edit API Sample

Demonstrates editing a fillet feature.
To successfully run this sample you can use this file or create a new model with the described fillet feature.

  1. Create a new model and add a block feature.
  2. Create a single fillet feature that defines three different fillets. The fillets need to be created in a way where they don't interact with one another. The easiest way is to create the fillets only on the vertical edges of the box.
    1. Create a constant radius fillet with a radius that is about 1/4 the size of the box.
    2. Create a chord length fillet whose radius is also about 1/4 the size of the box.
    3. Create a variable radius fillet with one intermediate radius and the radii are about 1/4 the size of the box and less.
Running the sample script will modify various settings of each fillet and change the edge each fillet is applied to.

Version

Introduced in version November 2014