Redefines the relationship between the two joint geometries as a slider joint. To use this method, you need to position the timeline marker to immediately before this joint. This can be accomplished using the following code: thisJoint.timelineObject.rollTo(True)
"joint_var" is a variable referencing a Joint object. |
"joint_var" is a variable referencing a Joint object. |
"joint_var" is a variable referencing a Joint object. |
| Type | Description |
| boolean | Returns true if the operation was successful. |
| Name | Type | Description |
| sliderDirection | JointDirections | Specifies which axis the slide direction is along. If this is set to CustomJointDirection then the customSliderDirectionEntity argument must also be provided. |
| customSliderDirectionEntity | Base | If the sliderDirection is CustomJointDirection this argument is used to specify the entity that defines the custom slider direction. This can be several types of entities that can define a direction. This is an optional argument whose default value is null. |