
This functionality is provided as a preview
of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the
Fusion API and Scripts forum.
Because this is a preview of future functionality, there is the possibility that it will change, which will possibly
break any existing programs that use this functionality. Because of that, you should never deliver any programs that use
any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.
The base class for the emitter shape of a photometric light. It defines the properties common to every shape. Shape-specific dimensions are defined on the derived PointLightShape, LineLightShape, DiscLightShape, RectangleLightShape, SphereLightShape, and CylinderLightShape classes. All dimensions are in centimeters.
| Name | Description |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| Name | Description |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| isVisible | Gets and sets whether the light's emitter shape is shown in the scene. When a photometric light is created, the shape is not visible by default. |
| objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
| shapeType | Returns the type of this shape. Use this to safely down-cast to the matching derived shape type. |