MeshBody.isOriented Property

Parent Object: MeshBody
Defined in namespace "adsk::fusion" and the header file is <Fusion/MeshBody/MeshBody.h>

Description

Check to see if the mesh is oriented - i.e. every edge has at most two triangles, and those triangles have consistent orientations. Returns true if the mesh is oriented, false if not.

Syntax

"meshBody_var" is a variable referencing a MeshBody object.
# Get the value of the property.
propertyValue = meshBody_var.isOriented
"meshBody_var" Is a variable referencing a MeshBody Object.
#include <Fusion/MeshBody/MeshBody.h>

// Get the value of the property.
boolean propertyValue = meshBody_var->isOriented();
"meshBody_var" Is a variable referencing a MeshBody Object.
// Get the value of the property.
propertyValue = meshBody_var.isOriented;

Property Value

This is a read only property whose value is a boolean.

Version

Introduced in version January 2024