PhotometricLight.deleteMe Method

Parent Object: PhotometricLight

PreviewThis functionality is provided as a preview of intended future API capabilities. You are encouraged to use it and report any problems or suggestions using the Fusion API and Scripts forum.

Because this is a preview of future functionality, there is the possibility that it will change, which will possibly break any existing programs that use this functionality. Because of that, you should never deliver any programs that use any preview capabilities. For a distributed program, you should wait until it has moved from preview to released state.

Derived from: Light.deleteMe


Defined in namespace "adsk::fusion" and the header file is <Fusion/Render/PhotometricLight.h>

Description

Deletes the light.

Syntax

"photometricLight_var" is a variable referencing a PhotometricLight object.

returnValue = photometricLight_var.deleteMe()
"photometricLight_var" is a variable referencing a PhotometricLight object.

#include <Fusion/Render/PhotometricLight.h>

returnValue = photometricLight_var->deleteMe();
"photometricLight_var" is a variable referencing a PhotometricLight object.

returnValue = photometricLight_var.deleteMe();

Return Value

Type Description
boolean Returns true if the delete was successful.

Version

Introduced in version September 2026