RibFeatureInput.filletRadius Property

Parent Object: RibFeatureInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/Features/RibFeatureInput.h>

Description

Gets and sets the ValueInput object that defines the fillet radius applied along the edges where the rib meets the target body. A value of zero (the default) results in no fillet being applied. Setting a non-zero fillet radius requires the Plastic Design Tools capability (Fusion Design Extension), otherwise setting this property fails.

Syntax

"ribFeatureInput_var" is a variable referencing a RibFeatureInput object.
# Get the value of the property.
propertyValue = ribFeatureInput_var.filletRadius

# Set the value of the property.
ribFeatureInput_var.filletRadius = propertyValue
"ribFeatureInput_var" Is a variable referencing a RibFeatureInput Object.
#include <Fusion/Features/RibFeatureInput.h>

// Get the value of the property.
ValueInput propertyValue = ribFeatureInput_var->filletRadius();

// Set the value of the property, where value_var is a ValueInput.
bool returnValue = ribFeatureInput_var->filletRadius(value_var);
"ribFeatureInput_var" Is a variable referencing a RibFeatureInput Object.
// Get the value of the property.
propertyValue = ribFeatureInput_var.filletRadius;

// Set the value of the property.
ribFeatureInput_var.filletRadius = propertyValue;

Property Value

This is a read/write property whose value is a ValueInput.

Version

Introduced in version October 2026