Storyboard.activate Method

Parent Object: Storyboard
Defined in namespace "adsk::fusion" and the header file is <Fusion/Animation/Storyboard.h>

Description

Sets this storyboard to be active.

Syntax

"storyboard_var" is a variable referencing a Storyboard object.

returnValue = storyboard_var.activate()
"storyboard_var" is a variable referencing a Storyboard object.

#include <Fusion/Animation/Storyboard.h>

returnValue = storyboard_var->activate();
"storyboard_var" is a variable referencing a Storyboard object.

returnValue = storyboard_var.activate();

Return Value

Type Description
boolean Returns true if the storyboard was successfully activated.

Version

Introduced in version May 2026