Storyboards.add Method

Parent Object: Storyboards
Defined in namespace "adsk::fusion" and the header file is <Fusion/Animation/Storyboards.h>

Description

Creates a new storyboard object.

Syntax

"storyboards_var" is a variable referencing a Storyboards object.

# Uses no optional arguments.
returnValue = storyboards_var.add()

# Uses optional arguments.
returnValue = storyboards_var.add(isCleanStoryboard)
"storyboards_var" is a variable referencing a Storyboards object.

#include <Fusion/Animation/Storyboards.h>

// Uses no optional arguments.
returnValue = storyboards_var->add();

// Uses optional arguments.
returnValue = storyboards_var->add(isCleanStoryboard);
"storyboards_var" is a variable referencing a Storyboards object.

// Uses no optional arguments.
returnValue = storyboards_var.add();

// Uses Optional arguments.
returnValue = storyboards_var.add(isCleanStoryboard);

Return Value

Type Description
Storyboard Returns the newly created Storyboard object or null if the creation failed.

Parameters

Name Type Description
isCleanStoryboard boolean A boolean value for setting whether or not the new storyboard is clean. When specified to true the transformation is the same as that from the Design workspace. When specified to false, the transformation for every part is kept in the new storyboard, and is derived from the previous storyboard. It defaults to true if not specified.

This is an optional argument whose default value is True.

Version

Introduced in version May 2026