TSplineBoxInput.yFaceCount Property

Parent Object: TSplineBoxInput
Defined in namespace "adsk::fusion" and the header file is <Fusion/TSpline/TSplineBoxInput.h>

Description

Gets and sets the number of faces along the Y direction of the box.

Syntax

"tSplineBoxInput_var" is a variable referencing a TSplineBoxInput object.
# Get the value of the property.
propertyValue = tSplineBoxInput_var.yFaceCount

# Set the value of the property.
tSplineBoxInput_var.yFaceCount = propertyValue
"tSplineBoxInput_var" Is a variable referencing a TSplineBoxInput Object.
#include <Fusion/TSpline/TSplineBoxInput.h>

// Get the value of the property.
integer propertyValue = tSplineBoxInput_var->yFaceCount();

// Set the value of the property, where value_var is an integer.
bool returnValue = tSplineBoxInput_var->yFaceCount(value_var);
"tSplineBoxInput_var" Is a variable referencing a TSplineBoxInput Object.
// Get the value of the property.
propertyValue = tSplineBoxInput_var.yFaceCount;

// Set the value of the property.
tSplineBoxInput_var.yFaceCount = propertyValue;

Property Value

This is a read/write property whose value is an integer.

Samples

Name Description
T-Spline Body API Sample Demonstrates creating a box T-Spline body in a Form feature, transforming a face, reading the face's smooth-surface area, creasing edges, finishing the form edit, and getting the resulting B-Rep body.

Version

Introduced in version October 2026