Derived from: TSplineShapeInput.yDirection
Gets and sets the vector defining the Y direction of the base plane. This must be perpendicular to the xDirection.
"tSplineQuadballInput_var" is a variable referencing a TSplineQuadballInput object. |
"tSplineQuadballInput_var" Is a variable referencing a TSplineQuadballInput Object. |
"tSplineQuadballInput_var" Is a variable referencing a TSplineQuadballInput Object. |