TSplineSphereInput.origin Property

Parent Object: TSplineSphereInput

Derived from: TSplineShapeInput.origin


Defined in namespace "adsk::fusion" and the header file is <Fusion/TSpline/TSplineSphereInput.h>

Description

Gets and sets the corner point of the shape. This defines the minimum corner for a box or plane, or the center for the other primitive shapes.

Syntax

"tSplineSphereInput_var" is a variable referencing a TSplineSphereInput object.
# Get the value of the property.
propertyValue = tSplineSphereInput_var.origin

# Set the value of the property.
tSplineSphereInput_var.origin = propertyValue
"tSplineSphereInput_var" Is a variable referencing a TSplineSphereInput Object.
#include <Fusion/TSpline/TSplineSphereInput.h>

// Get the value of the property.
Point3D propertyValue = tSplineSphereInput_var->origin();

// Set the value of the property, where value_var is a Point3D.
bool returnValue = tSplineSphereInput_var->origin(value_var);
"tSplineSphereInput_var" Is a variable referencing a TSplineSphereInput Object.
// Get the value of the property.
propertyValue = tSplineSphereInput_var.origin;

// Set the value of the property.
tSplineSphereInput_var.origin = propertyValue;

Property Value

This is a read/write property whose value is a Point3D.

Version

Introduced in version October 2026