A collection of the nodes of a graph, including the output nodes. This is also where new nodes are added.
| Name | Description |
| add |
Add a new node to the graph. Node names are unique, attempting to add two nodes with the same name produces an error. |
| asArray |
Returns the contents of the collection as an array. |
| classType |
Static function that all classes support that returns the type of the class as a string. The returned string matches the string returned by the objectType property. For example if you have a reference to an object and you want to check if it's a SketchLine you can use myObject.objectType == fusion.SketchLine.classType(). |
| item |
Function that returns the specified node using an index into the collection. |
| itemByName |
Returns the node with the specified name. |
| outputNode |
Returns one of the special graph output nodes. Every graph has one or more, they cannot be added or deleted. The final output pins of the graph nodes should be connected to these to make a useful graph. |
| Name | Description |
| count | The number of items in the collection. |
| isValid | Indicates if this object is still valid, i.e. hasn't been deleted or some other action done to invalidate the reference. |
| objectType | This property is supported by all objects in the API and returns a string that contains the full name (namespace::objecttype) describing the type of the object. It's often useful to use this in combination with the classType method to see if an object is a certain type. For example: if obj.objectType == adsk.core.Point3D.classType(): |
| Name | Description |
| Volumetric Custom Feature API Sample | Demonstrates how to create a Volumetric Custom Feature using the API for graph creation. To run the sample script, have a document open in Fusion’s DESIGN workspace. This script will create a component with a box by sketching then extruding that sketch. It will then use that box as a boundary body and create a Volumetric Custom Feature. The script will then create a gyroid lattice using the Volumetric Model API with the appropriate graphs, nodes, and pin connections for a minimal example. Finally, the script will convert that Volumetric Model to Mesh using the API and the VolumetricModelToMeshFeature. |