Learn how to use the Volumetric Lattice command to modify an existing solid or closed mesh body by adding an internal lattice structure within the body boundary in Fusion.
This feature is part of an extension. Extensions are a flexible way to access additional capabilities in Fusion. Learn more.
On the Design toolbar, select Solid > Modify > Volumetric Lattice .
The Volumetric Lattice dialog displays.
In the canvas, select a solid or closed mesh body to create an internal lattice.
In the dialog, on the Setup tab, select a Cell Shape:
Gyroid : Creates a gyroid structure per cell.
Cross : Creates a simple cross structure per cell.
X-Cell : Creates an X structure per cell.
2.5D X-Cell : Creates an X structure per cell.
Schwarz P : Creates a Schwarz P minimal structure surface per cell.
Schwarz D : Creates a Schwarz D structure surface per cell.
Custom : Creates a structure based on selected geometry.
Specify the Proportions of the cells:
Specify the Scale of the cells:
Click Move / Rotate to adjust the cell position and orientation in the specified direction.
If needed, Reset cells to the original position.
On the Solidity tab, select the Distribution type:
Specify the Solidity percentage of the volumetric lattice.
In the Offset tab, specify the offset areas of the body.
In the canvas, select bodies, faces, points or lines to specify region of solidity.
In the dialog, specify the Solidity percentage of the offset region.
In the Blend Distance field, specify the length of the gradient between the offset area and the solidity of the rest of the lattice.
Click OK.
A volumetric lattice node is added to the parent component of the solid body or mesh body and the lattice structure is applied to the solid body or mesh.
Gyroid | Cross | Schwarz P |
X-Cell | 2.5 D X-Cell | Schwarz D |
Custom |
In the Browser locate the Component where the volumetric lattice is applied. Right-click the Volumetric Lattice node and select Edit Volumetric Lattice .
The Volumetric Lattice dialog displays.
Adjust the settings.
Click OK.
The volumetric lattice structure updates to reflect the changes.
The existing volumetric lattice is unassigned from the selected body.
The volumetric lattice is assigned to the selected body.
If the volumetric lattice was visible, it is now hidden in the canvas and the original body displays. If it was hidden, it is now visible in the canvas.
The volumetric lattice is deleted and the original body displays in the canvas.
In the Browser, right-click a body with a Volumetric Lattice applied to it.
Select Create Mesh .
The Create Mesh dialog displays.
Set the Refinement:
Specify the Element Size to indicate the size of each element in a grid used to divide the volumetric space.
Click OK.
A mesh body is created from the volumetric lattice. It displays in the canvas and in the Browser, under the Component in the Volumetric Lattice folder.