Coil reference (Surface)
The Coil command creates a surface body in the shape of a primitive coil in Fusion.
Design > Surface > Create > Coil
Type
Select the type of coil to create.
- Revolution And Height: Creates a coil with a specific number of revolutions and a specific height.
- Revolution And Pitch: Creates a coil with a specific number of revolutions and a specific pitch.
- Height And Pitch: Creates a coil with a specific height and a specific pitch.
- Spiral: Creates a coil in a spiral, using the same settings as the Revolution And Pitch coil type, without an Angle value.
Rotation
Click to switch the rotation of the coil from clockwise to counterclockwise, or vice versa.
Radius
Specify the radius of the coil from the center of the coil to the center of the profile.
Revolutions
Specify the number of revolutions the coil makes.
Height
Specify the height of the coil from the center of the profile at the start to the center of the profile at the end.
Pitch
Specify the elevation gain of each revolution of the helix.
Angle
Specify the taper angle for all coil types except spiral.
Section
Select the shape of the section profile.
- Circular: Sweeps a circular section profile along the coil path.
- Square: Sweeps a square section profile along the coil path.
- Triangular (External): Sweeps an equilateral triangular section profile along the coil path, pointed to the outside of the coil.
- Triangular (Internal): Sweeps an equilateral triangular section profile along the coil path, pointed to the inside of the coil.
Section Position
Specify the position of the section profile on the coil.
- Inside: Positions the section inside the coil diameter.
- On Center: Centers the section on the coil diameter.
- Outside: Positions the section outside the coil diameter.
Section Size
Specify the diameter of the section profile. The size of the profile is determined by a circumscribed sketch circle.
Operation
Select an operation to control how the feature affects the design.
- New Body: Creates a new body in the active component.
- New Component: Creates a new body in a new component.